#include <H3DNetworkingUtils/RemoteNormalVector.h>
Static Public Attributes | |
static H3D::H3DNodeDatabase | database |
X3D interface. | |
Protected Member Functions | |
virtual void | writeValue (H3D::Vec3f const &val) |
Write value to socket. | |
virtual H3D::Vec3f | readVal () |
Read value from socket. |
It alows individual normals to be modified over the network without sending all the normals in the array
Example of use:
<RemoteTCPClient DEF="client" remoteHost="localhost" remotePort="50000" open="TRUE"> <RemoteNormalVector DEF="remote_norm_vec" fieldId="0"> <Normal USE="my_normss" containerField="theNode"/> </RemoteNormalVector> </RemoteTCPClient>