# H3DNetworkingUtils::RemoteTCPServer::ListenData Struct Reference

Data for the listening loop to use
(A second thread cannot safely read fields used by the graphics thread). More...

`#include <H3DNetworkingUtils/RemoteTCPServer.h>`

List of all members.

## Detailed Description

Data for the listening loop to use
(A second thread cannot safely read fields used by the graphics thread).

The documentation for this struct was generated from the following file:

- RemoteTCPServer.h