# RemoteField.h File Reference

Header file for RemoteField, a base class for the remote fields. More...

`#include "H3DNetworkingUtils/Config.h"`
`#include <H3D/X3DChildNode.h>`
`#include <H3D/SFBool.h>`
`#include <H3D/SFInt32.h>`
`#include <H3D/SFString.h>`
`#include <H3D/SFTime.h>`
`#include <H3D/TraverseInfo.h>`
`#include <H3D/SFFloat.h>`
`#include <H3DUtil/AutoRef.h>`
`#include <H3DUtil/H3DBasicTypes.h>`
`#include <iostream>`
`#include <iomanip>`
`#include <H3D/PeriodicUpdate.h>`
`#include <H3D/Scene.h>`
`#include <HAPI/HAPIForceEffect.h>`

Go to the source code of this file.

## Namespaces
namespace | H3DNetworkingUtils
## Classes
class | H3DNetworkingUtils::RemoteField
| The RemoteField class is an abstract base class which which writes to and reads from a network connection. More...

## Detailed Description

Header file for RemoteField, a base class for the remote fields.