H3DNetworkingUtils::RemoteSync Class Reference

The RemoteSync class is a tuning tool to determine and accomodate for the the latency in a network. More...

#include <H3DNetworkingUtils/RemoteSync.h>

List of all members.

Public Member Functions

 RemoteSync (H3D::Inst< ClockOffset > _clockOffset=0, H3D::Inst< TimePacketCollector > _timePacketReceived=0, H3D::Inst< SFRemoteTimePacket > _remoteTimePacket=0)
 Constructor.
virtual void initialize ()
 Initialize.

Public Attributes

auto_ptr< ClockOffset > clockOffset
 access type: outputOutput
basic type: SFTime
default value: 0.0
auto_ptr< TimePacketCollector > timePacketReceived
 access type: inputOnly
basic type: Field
default value:
auto_ptr< SFRemoteTimePacket > remoteTimePacket
 access type: initializeOnly
basic type: SFNode
default value:

Static Public Attributes

static H3D::H3DNodeDatabase database
 X3D interface.


Detailed Description

The RemoteSync class is a tuning tool to determine and accomodate for the the latency in a network.


The documentation for this class was generated from the following files:

Generated on Fri Mar 12 10:23:09 2010 for H3DNetworkingUtils by  doxygen 1.5.6