#include "H3DNetworkingUtils/Config.h"
#include <H3D/Transform.h>
#include <H3D/TransformInfo.h>
#include <H3DUtil/AutoRef.h>
Go to the source code of this file.
Namespaces | |
| namespace | H3DNetworkingUtils |
Classes | |
| class | H3DNetworkingUtils::CollisionGeometry |
| The CollisionGeometry class is an abstract base class for a piece of simple geometry used to represent a complex geometry for the purposes of inter object collision - not rendered. More... | |
1.5.6