#include <H3DNetworkingUtils/RemoteCoordPoint.h>

Public Member Functions | |
| RemoteCoordPoint () | |
| Constructor. | |
Static Public Attributes | |
| static H3D::H3DNodeDatabase | database |
| X3D interface. | |
Protected Member Functions | |
| virtual void | writeValue (H3D::Vec3f const &val) |
| Write value to socket. | |
| virtual H3D::Vec3f | readVal () |
| Read value from socket. | |
It alows individual points to be modified over the network without sending all the points in the array
Example of use (X3D):
<RemoteTCPClient DEF="client" remoteHost="localhost" remotePort="50000" open="TRUE"> <RemoteCoordPoint DEF="remote_coord_point" fieldId="0"> <Coordinate USE="slave1_coords" containerField="theNode"/> </RemoteCoordPoint> </RemoteTCPClient>
1.5.6