H3DNetworkingUtils::ToolPosDetector Class Reference

The ToolposDetector class detects tool posititon and makes this available in its output fields at the haptic rate. More...

#include <H3DNetworkingUtils/ToolPosDetector.h>

List of all members.

Public Member Functions

 ToolPosDetector (H3D::Inst< H3D::SFBool > _enabled=0, H3D::Inst< H3D::SFInt32 > _deviceIndex=0, H3D::Inst< ThreadSafeSFVec3f > _globalPos=0, H3D::Inst< ThreadSafeSFVec3f > _localPos=0)
 Constructor.

Public Attributes

auto_ptr< H3D::SFBool > enabled
 Switches the node on or off
access type: inputOutput
basic type: SFBool
default value: FALSE
.
auto_ptr< H3D::SFInt32 > deviceIndex
 Specifies which haptic devicde to monitor
access type: inputOutput
basic type: SFInt32
default value: 0
.
auto_ptr< ThreadSafeSFVec3fglobalPos
 The position in global coord system
access type: inputOutput
basic type: SFVec3f
default value: 0 0 0
.
auto_ptr< ThreadSafeSFVec3flocalPos
 The position in local coord system
access type: inputOutput
basic type: SFVec3f
default value: 0 0 0
.

Static Public Attributes

static H3D::H3DNodeDatabase database
 The H3DNodeDatabase for this node.

Classes

class  ThreadSafeSFVec3f
 This class is designed to allow the value to be set in one thread and retrieved in another (not necessarily the graphics and haptics threads - in our case it is the haptics thread and a network sending thread). More...


Detailed Description

The ToolposDetector class detects tool posititon and makes this available in its output fields at the haptic rate.

Note that there is an internal lock mechanism on the set update and get functions of the output fields. This allows you to retrieve the fields from a thread other than the haptics thread (e.g. one writing to a network). Note, however, that it may be dangerous to retrieve the values in the graphics loop, if you use it to change the scene graph. You should use a ThreadSafe (see H3D ThreadSafeSField.h) field to protect against those problems.

Examples:


Member Data Documentation

Switches the node on or off
access type: inputOutput
basic type: SFBool
default value: FALSE
.

Specifies which haptic devicde to monitor
access type: inputOutput
basic type: SFInt32
default value: 0
.

The position in global coord system
access type: inputOutput
basic type: SFVec3f
default value: 0 0 0
.

The position in local coord system
access type: inputOutput
basic type: SFVec3f
default value: 0 0 0
.


The documentation for this class was generated from the following files:

Generated on Fri Mar 12 10:23:11 2010 for H3DNetworkingUtils by  doxygen 1.5.6